Restore color to an island lost to time.

Restore color to a dark and desolate archipelago in Farewell North, an open world adventure where you play as a collie traveling a chain of foreboding islands alongside your human companion. Explore at your own pace to restore color, while uncovering a unique story about saying farewell.

Key Features
  • Restore color to a vibrant open world to explore, inspired by the Scottish highlands and isles of St. Kilda
  • Experience two distinct visual modes, with unique challenges and mechanics in each
  • Coordinate two characters, the player controller collie and the girl you're travelling alongside
  • Creatures and monsters inspired by the rich history of Scottish folklore
  • An original story of overcoming depression, and saying farewell
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FAQ
How big is the development team?

Farewell North is a solo indie project being developed in my free time, outside of having a full time job as a software developer.

I started development on the game after moving to Scotland in early 2020 with ambitions to do all kinds of traveling, only for the pandemic to hit and find myself in lockdown. Instead of exploring the highlands with my wife and our two chihuahuas in person as planned, I started to create this game using inspiration from those travel plans to craft the game world! 
What genre does Farewell North fit in?

I would describe the game as an open world exploration game with a hint of stealth and puzzle elements mixed in. Some games that I've taken inspiration from include Journey, The First Tree and Flower.
Where can I see the most up-to-date information?

You can follow me on Twitter @kylewbanks to see the latest GIFs and screenshots! I aim to post updates at least once per week as development progresses.
I have some thoughts or feedback, where can I let you know?

I'd love to hear your feedback! Farewell North may be a solo project, but the feedback you give can only help to improve the quality of the final game. Let me know your thoughts on Twitter @kylewbanks or email me at kyle@kwbanks.com if social media isn't your thing.
Any plans for a console/mobile/VR version?

Right now I'm focused on the PC version of the game, but releasing Farewell North on consoles would be a dream come true, so you can bet I'll be looking into that down the road!